#ifndef MENU_MAIN_H
#define MENU_MAIN_H

#include "Menu.h"
#include "DiPoint.h"

class MenuMain: public Menu
{
	public:
		//Environment
		DiPoint tree0, tree1;

		//UI
		DiPoint title, buttonStart, buttonExtra;

		void initialize();
		int update();
		void draw(SDL_Surface *screen);
};

#endif
